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by Erik Jameson
You can still hear it today, "better living through chemistry." Of course, when that phrase was first coined, they meant traditional chemistry. In 2057 however, they mean biochemistry.
One of the positive side-affects of the intense research done
in the attempt to cure "Goblinization" was a vastly
improved understanding of the (meta)human physiology and anatomy.
At first, this helped to pave the way for effective and efficient
cyberware, and then bioware. Now the "Goblinization"
is paying new dividends in the area of tailored hormones.
Cattle ranchers and body builders were among the first to realize
the potential of hormones back in the previous century. Both used
them to make their products (whether beef or biceps) larger, faster
and easier. Other athletes then caught on, discovering that steroids,
as they were now called, could also make a man faster and quicker.
There was no end in sight, with artificial hormones being created,
and the beginnings of tailored hormones. Or at least, that was
what they thought.
After a decade or so, science began to realize that injecting massive amounts of steroids into someone, whether man or cattle, might not be such a good idea. Higher incidence of cancer, liver and kidney failure, obvious and blatant changes in mood, the weakening of connective tissue. And bodybuilders weren't the only ones affected. It was too late to turn back; steroids had entered the mainstream mind. High school kids, wanting to make the cut for football, or simply to look better to the opposite sex, began to consume steroids in mass quantities. And so, the hormone trade as we now know it, was born.
Modern tailored hormones can duplicate almost anything that modern
chemistry can do. Not only are there the traditional steroids,
there are now combat hormones and recreational hormones. And with
the Awakening, there are now more hormones to work with.
The largest problem with using any outside hormone, even tailored,
is that large doses, used frequently, will frequently cause the
body to shut down its own production of that hormone (or what
ever is closest). This is why bodybuilders gain fat and lose muscle
when they go off steroids; the body isn't producing enough of
its own testosterone. Too much long term use, and the body may
actually completely lose the ability to produce the hormone in
question. Which means that while short-term side affects tend
to be few, long term side affects can be disastrous. In game terms,
this means that once Tolerance has been achieved, the body has
shut down its own hormonal production. When shut-down a number
of times equal to the user's original un-augmented body, that
means the user has lost the ability to produce their own hormone,
and must continue to take the artificial tailored hormones to
make up for the loss.
The other long term effects of tailored hormone usage are up to the individual gamemaster. Side effects such as cancer (common) and liver failure (very common) are outside the purview of the basic Shadowrun rules, and thus should be handled by each gamemaster. In the case of steroids and tendon damage, it is recommended that whenever the user does some sort of Strength feat, or something highly athletic, the user must make a Body Test (target number decided by the gamemaster). If failed, the user has damaged their tendons, and must take at least a mandatory Light Wound. Again, final effects are up to the gamemaster.
Jet-Test is still based simply on testosterone, with surprisingly
few (and shockingly subtle) changes. Considered to be an "off-season"
steroid because it can be detected in the bloodstream for as many
as four or five weeks after use. It does, however, provide the
most benefits. Jet-Test is also the most effective steroid as
a fat-burner. Body fat will typically drop by more than 5% minimum
(depending on original body composition) during usage. The effects
last for up to four to eight weeks after the last dosage, dependent
on the user's previous Strength (the weaker the user is initially,
the longer it lasts. Actual duration of effects is up to the gamemaster's
discretion.).
Attribute Bonus: +2 Strength, +2 Quickness, -1 Willpower
| Legality | Tolerance | Vector | Availability | Cost/Dose | Street Index |
| 4-M1 | 4 | Injection | 4/24 hrs | 450¥ | 1.5 |
>>>>>[It's amazing, with Muscle Replacement and Muscle Augmentation that people would still use this stuff.]<<<<<
-Flex (14:25:23/6-26-57)
>>>>>[It's far more common among gangers and anyone else who can't afford those options. Plus, there are a few "purists" (if they can be called that) who think that cyber and bioware is cheating. Steroids are just fine by them though...]<<<<<
-D. Yates (14:33:02/6-26-57)
Considered by athletes to be the "in-season" steroid,
this heavily tailored hormone is much more difficult to detect,
being washed out of the body in about 2 weeks. However, this subtlety
does mean that it isn't as effective as Jet-Test. Deca-Durabol
is, however, almost as effective as Jet-Test as a fat burner.
The effects last as long as the user continues to take Deca-Durabol.
Attribute Bonus: +1 Strength, +1 Quickness
| Legality | Tolerance | Vector | Availability | Cost/Dose | Street Index |
| 4-M1 | 5 | Injection | 5/36 hrs | 600¥ | 1.75 |
Usually used as an adjunct to Jet-Test, Human Growth Factor-Beta
is a heavily tailored version of the basic growth hormones found
in all (meta)humans. While this does mean accelerated muscle growth,
is does also mean that the human body is being put through a second
puberty. Users experience, most notably, additional bone growth.
Like Jet-Test, HGF-ss is considered to be an "off-season"
hormone, as it can be detected up to 6 weeks after the last usage.
While the effects last for as much as three months, some of the
side-effects, like bone growth, are permanent. Long term extreme
abuse of HGF-ss has been known to add up to 15 centimeters of
height and dermal deposits (although not to the level of orks
and trolls).
Attribute Bonus: +2 Strength, +1 Body, -1 Willpower
| Legality | Tolerance | Vector | Availability | Cost/Dose | Street Index |
| 4-M1 | 4 | Injection | 5/48 hrs | 500¥ | 2 |
>>>>>[This modern stuff is a direct result of research done on trolls.]<<<<<
-Wheeler (14:43:27/6-26-57)
>>>>>[Don't even think this list is complete. Tailored thyroid hormones (for mega-fast fat burning), and all kinds of tailored secondary growth hormones are available, if you know where to look. The ones listed above are the Big Three, and have found usage by everyone from shadowrunners to dockworkers.]<<<<<
-Baker (14:45:44/6-26-57)
"Hellraiser" is a clever collection of hormones (some
non-human) that turns the normal pain process around. Users feel
pleasure where they should feel pain. This means that wounds will
feel good, perhaps even ecstatic. In game terms, this means that
the user incurs no penalties due to wounds. Also note that this
is psychologically addictive, so normal addiction rules (found
in Shadowtech, page 87) apply. "Hellraiser" lasts
for 6 hours.
Attribute Bonus: -3 Willpower
| Legality | Addiction | Tolerance | Strength | Vector | Availability | Cost/Dose | Street Index |
| 2-M1 | 4M | 4 | 3 | Injection | 8/7 days | 2,000¥ | 2.5 |
>>>>>[Knew a guy that got addicted to this drek. Went from mild-mannered wage slave, to full-on leather-wearing masochist slave. It was nasty how he died...heard he loved every second of it, even though he knew he was dying. Weird.]<<<<<
-Mad Barker (15:02:55/6-26-57)
Centurion, first manufactured by the labs at Ares America, is
the height of combat hormones. There are currently no known side-affects,
aside from the known problems of using hormones too often, with
very positive bonuses. However, given its high cost and it's
short duration (2 hours), it has only found limited combat usage.
Attribute Bonus: +2 Quickness, +2 Body, +1 Initiative
| Legality | Tolerance | Vector | Availability | Cost/Dose | Street Index |
| 2-M1 | 6 | Injection | 14/30 days | 9,300¥ | 4 |
>>>>>[This is what tailored hormones can really do. Most of the other tailored hormones can be fashioned at home with a sufficiently advanced chemistry set and a knowledge of biochemistry. That's why they aren't always so hot. This, however, is so drekking advanced it requires a cutting edge lab to manufacture it. THAT'S why it's so expensive.]<<<<<
-Roman Soldier (15:19:11/6-26-57)
"Banzai," as it's name might indicate, is a tailored
hormone version of Kamikaze. Far more expensive, it is non-addictive
(but does suffer from the same affects of any hormone) and performs
almost as well. Like Centurion, "Banzai" is too highly
advanced for any basement chemistry set to create. It is currently
manufactured by Mitsuhama and several specialized underworld crime
organizations.
Attribute Bonus: +1 Body, +1 Quickness, +1 Strength, +1D6 Initiative
| Legality | Tolerance | Vector | Availability | Cost/Dose | Street Index |
| 2-M1 | 3 | Injection | 12/21 days | 2,200¥ | 3 |
>>>>>[I've heard of some organization I won't name that does this sort of thing. I've also heard that maybe one of the old drug cartels is into this.]<<<<<
-Brother Hill (15:32:36/6-26-57)
A product of Yamatetsu Europe, Ironman is not a combat drug per
sé. Rather, it is designed to get combatants back on
the field as soon as possible. Actually a collection of hormones,
from testosterone to an unspecified hellhound hormone, Ironman
is designed to push the bodies own healing process into overdrive,
and is almost as good as Accelerad-9, the speed heal drug from
Universal Omnitech, without the nasty side-affects (like an induced
coma). Ironman does, however, leave the patient very weak (-3
Strength, -2 Quickness, -2 Body) for several days after usage
(one day per point of damage healed).
Attribute Bonus: +5 Body (for healing purposes only)
| Legality | Tolerance | Vector | Availability | Cost/Dose | Street Index |
| 4P-M1 | 2 | Injection | 9/10 days | 8,700¥ | 3.5 |
>>>>>[A pretty good product, Ironman. Doctors like it, but they tend to not use it on the hyper-critical patients. Sometimes the shock is too much for a body all ready pushed beyond the max.]<<<<<
-Tepper (15:39:26/6-26-57)
>>>>>[Ironman is actually more common on the streets than Accelrad-9 (which is probably the better of the two). A well connected street doc should have access to this stuff. And they aren't afraid to use it.]<<<<<
-Mentzer (15:43:56/6-26-57)
"Blue Lace" is a collection of tailored hormones that
provides an overall feeling of pleasure, in addition to being
mildly psychoactive. It derives it primary street name from it's
deep blue color. Effects last for up to 12 hours.
Attribute Bonus: -4 Willpower, -2 Intelligence
| Legality | Addiction | Tolerance | Strength | Vector | Availability | Cost/Dose | Street Index |
| 2-M1 | 5M | 3 | 5 | Injection | 4/24 hrs | 1,200¥ | 1 |
>>>>>[It's also got a host of other names, like the Big O, and Mellow O. According to rumor, there are two variants, male and female. Each is supposed to work better with the appropriate sex. Don't think I believe it though.]<<<<<
-The Decker Formerly Known as... (15:49:21/6-26-57)
Holiday is an intense psychoactive, providing full sensory hallucinations.
While not truly addictive, once total tolerance has been reached,
the user's brain has been "dulled," and cannot function
properly without the use of outside neurotransmitters and brain
hormones (-3 Intelligence, -3 Willpower, -2 Charisma).
Attribute Bonus : Reduces all Mental Attributes to 1 for duration
| Legality | Addiction | Tolerance | Strength | Vector | Availability | Cost/Dose | Street Index |
| 2-M1 | 6M | 3 | 5 | Injection | 6/48 hrs | 1,600¥ | 1.5 |
>>>>>[This stuff can be a delightful alternative to knock-out drugs for a prisoner...]<<<<<
-Party Shagger (15:54:55/6-26-57)
>>>>>[That's barbaric!!]<<<<<
-Northern (16:03:07/6-26-57)
>>>>>[Yeah, well, I didn't say it was nice. Just that it has other uses.]<<<<<
-Party Shagger (16:05:16/6-26-57)