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Jason J Carter (Carter@UPS.EDU)
When the character is using the parry/ attack method he gains the following advantages. The reach the character uses to determine melee combat target numbers is that of the longer weapon + 1. Defensive Melee Combat Test are made using the highest Skill Rating for those two weapons. The character can attack with either weapon, but must use his Skill Rating for that weapon.
Use normal rules for attacking multiple targets with the increased reach.
The dual attack style is used to attack one opponent with both weapons. To attack with both weapons against one target apply +2 to the target number of both attacks with an additional +2 for the off-hand weapon. For each attack treat the weapon as if it had and additional +1 reach and use that weapons Skill Rating. Combat Pool Dice are applied separately. The character gets to use the increased reach of the longer weapon to defend, but he must use the lower of the two skill ratings.
This skill is the practice of using two weapons in melee combat. It can be used in enhance both the parry/attack style and the dual attack style of fighting.
When used with the parry/attack style, the character can use the level of this skill instead of that of his weapons to defend only.
When used with the dual attack style this skill allows the character to reduce the negative effects of using the dual weapon attack style. To use it the character uses a Free Action and makes a skill test verses a target number equal to 4 + total length of weapons. For every two successes the character reduces the penalty for attacking with two weapons by one.