Big Knobi Klub, est. 1995

The Engineers' Fun Page

Logan Graves (Fenris@BigKnobiKlub.virtualAve.net)

Shotgun Blues

>>>>>[I got the shotgun blues, shotgun blues.
I said I don't know what I did, but I know I gotta move...
I can't stay here forever, I got too much here to lose...
Listen mother-fragger you're about to pay your dues...
If you're goin' up against me, then you know you're gonna lose!]<<<<<
--Axl Rose, rockerboy

Are you tired of pumpin' out the same old dull buckshot rounds? Well, point your Roomsweeper this way, omae!


Type

Damage ~~ Effect
Cost/10
Shots
 Slug (Yawn) 9M20¥
 Buckshot (Yawn²)  9S(f) (use shotgun spread) 20¥
 Rubber Slug 11M (stun)45¥
 Rubber Shot 10M (stun)55¥
 Flash (6L) +6/+3 Targ.No's80¥
 Illumination (7M) "Partial Light" 30 secs20¥
 Gel/Pancake 7M (stun)30¥
 Gel w/Toxin 7M (stun) + 6D(toxin,etc.)-call-
 CS/CN Tear Gas 12S (stun) +4 TN (.5 Barrier) 120¥
 Smoke -As mini-grenade (.5 diam)-150¥
 Smoke (IR) -As mini-grenade (.5 diam)-200¥
 Flechette (AP) 12S (-1 Bal.Armor)175¥
 Slug Explosive 12S (-2 Bal.Armor)500¥
 White Phosphor 13D (incendiary effects)620¥
(See Tarot Firearms Catalogue for lots more!)

A Few Words About

                                 _
        Dimethyl Sulfoxide      O
                                |
                        CH --O--S--O--CH
                          3     ||      3
                                O
We all know that DMSO can be used to deliver aqueous chemicals directly through the skin. And many of you rushed out & "aquired" an ARES Squirt (some of you actually paid hard nuyen for them!), but they came with less-than-spectacular results in the accuracy department. Well, fret no more, DMSO solutions can now be delivered with ANY weapon. Just use the following procedure:
  1. Acquire a quantity of gel rounds, calibrated to your weapon of choice.
  2. Make sure that these rounds are the hollow variety (A quick perusal through a local gun shop showed that roughly half o' the gel-rounds on the market are hollow.)
  3. Mix your chosen chemical into a DMSO-solution (we use the contact toxin, Neuro-stun VIII, due to its lasting effects, but Narcojet is also a fav choice, being more powerful & readily available)
    >>>>>[Who sez ya gotta use Narcojet? How 'bout Fungu-5 or Cyanide or Vitas-3 ?!]<<<<<
    --Skuzz (10:23:54/11-15-56)
  4. Using a clean syringe, "impregnate" your gel rounds. It doesn't take much - ¼ to ½ cc will do.
  5. The quick & dirty method is to insert a second syringe needle into the round, allowing the trapped air to escape. The gel's polymerized surface will seal the holes closed.
  6. To insure a better delivery into your target, aerate the rounds, repeatedly, prior to injecting the DMSO.
  7. A simple shotgun reloader can easily be modified to perform this entire operation.
  8. For extra credit, advanced students may wish to automate their reloading apparati!

>>>>>[For an in-depth, medical study of DMSO, check the DSMO Homepage: "http://www.dmso.org/index.html." Now back to your regularly scheduled pogrom.]<<<<<
--The Smiling Bandit (Strikes again!/Ha-Ha-Ha)

Depending on the toxin and the calibre, 1 dose of DMSO will produce 1 to 2 clips of gel/chem rounds. And all that for only 10¥ per unit (that's cheaper than pure water in some cities!)


And now at long last . . .

 
TAROT FIREARMS
Spring Catalogue
Table of Contents
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  by Paul Finch (pfinch@nmsu.edu)
  Hypretextualization by Ricochet Rita (9:56:50/11-3-57)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
MASTER LIST OF AMMUNITION
Duty Ammunition Armor Defeating Hunting Rounds Multiple- Projectile
Special Application Signal Non-Lethal Shotgun
 

Duty Ammunition
Regular
Hollow Point
Super Vel (NEW)
Cirillo CCI (NEW)
Hydra-Shok (NEW)
Tunnel Point (NEW)
Star Fire (NEW)
Quick Burst (NEW)
Cor-Bon (NEW)
Thunder Zap I (NEW)
Thunder Zap II (NEW)
Cutter HPA (NEW)
PMC Ultramag (NEW)
Black Talon (NEW)
GECO GAS (NEW)
GECO MEN (NEW)
Duty Ammunition Notes: (NEW)
"Hot Loads" Rules (NEW)
Subsonic Rules (NEW)

Armor Defeating
APDS
KTW AP
API
DUC
Accelerator (NEW)
Black Rhino (NEW)
HEAP
Needle
Teflon Coating Rules
Incendiary Ammo Rules (NEW)
Follow-On Shot Rules (NEW)

Hunting Rounds
Hornady XTP (NEW)
Ballard Custom (NEW)
Trophy Bonded 'SledgeHammer' (NEW)
Nosler Partition (NEW)
Silvertip (NEW)

Multiple-Projectile
Flechette
Explosive Flechette
APFSF
Glaser Safety Slug (NEW)
Magsafe (NEW)
Beehive (NEW)
Rhino (NEW)
Multiplex (NEW)
Duplex I (NEW)
Duplex II (NEW)
Multiball (NEW)
Triplex

Special Application
Pin Grabber (NEW)
Silver
Tracer
Subsonic (NEW)
Incendiary
Explosive
EX-Explosive
HEAPer (NEW)
HESH
Corrosive (NEW)
Chemical (NEW)
MAD TAG (NEW)
Static (NEW)
Gauss (NEW)
Variable Ballistics Ammo Mods (NEW)
Variable Expansion Ammo Mods (NEW)
Solid Fuel Ramjet (NEW)
Seeker Shell (NEW)
Incendiary Rules (NEW)

Signal
Flare (NEW)
Noise Maker (NEW)
Paint - Colored (NEW)
Paint - IR Marking (NEW)

Non-Lethal
Stun
Gell
Rock Salt

Shotgun
Normal Buckshot
Normal Slug
Federal Tactical Buckshot (NEW)
Federal Tactical Slug (NEW)
Strung Buck (NEW)
Buck & Ball (NEW)
Flechette (NEW)
BRI Sabot Slug (NEW)
Rubber Slug (NEW)
Rubber Buckshot (NEW)
Block Buster I (NEW)
Block Buster II (NEW)
TKO (NEW)
Power Master (NEW)
Ferret (NEW)
BirdBombs (NEW)
Flares (NEW)
Popper Loads (NEW)
Dragons Breath (NEW)
8 BY 1 (NEW)
Corrosives (NEW)
Chemical (NEW)
MAD TAG (NEW)
Rock Salt
Illumination (NEW)
 

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